Late arriving defenders have less impact on this type of shooter than most. If the shooter passes all of these rules, then the shot penalty enforced by the defender on the release of the shot is reduced up to 100%. The shooter must not be smothered by the defender at both the break down and the release of the shot.not in transition and not on a fast break) and must come from 33 feet to the basket or closer. The shot must be taken in a half-court context (i.e.The shot must be taken within 2 seconds of the initial break down.The Shot Creator must be closer to his matchup (within 7 feet) when he starts to break him down.The space he creates when he starts his shot must be more than the space he had when he started to break his defender down. step backs, drifters, hop shots, spin jumpers, etc). The shooter must break his defender down to create space, either with iso-moves, triple threat moves or drives into special shots (i.e.For this skill to fire off there are a number of rules that must pass: This skill becomes available when the player is standing still, shooting 12 to 28 feet from the hoop and not posted up or dribbling.Ī player with this skill can hit shots at a higher percentage than most if he creates space for his shot. releasing the shot too early or too late) is decreased by 30%. The penalty that users receive for bad shot timing (i.e. This shooter is known for his ability to spot-up and knock down perimeter shots while shooting from a stand-still position. Monta Ellis, Derrick Rose, Tony Parker, Manu Ginobili Also, when attempting a hop, spin or euro layup, Acrobats are given a 15% boost to their shot chance. Acrobats decrease this shot penalty by 40%. There is a shot penalty that all offensive players receive when they attempt to change their shot in the air. This is a player that can change his shot in the air without severely reducing his chance of making the shot. Rudy Gay, Carmelo Anthony, Russell Westbrook This skill combined with our existing Draw Foul Tendency lends itself well to creating and-one opportunities. Finishers decrease this shot penalty by 30%. There is a shot penalty that all offensive players receive when they make contact with defenders in the air. This player is adept at finishing contact layups and dunks at a higher rate than others. Once the dunk completes, his teammates will be given a temporary energy boost. In order for this skill to fire off, however, he must have a stamina level of 80 or higher. When looking to dunk, a player with this skill will look to perform the most spectacular dunk available amongst the dunks in his repertoire. To force big-time contact dunks, his stamina must be above 80.
To get this skill to trigger there must be a defender in the vicinity. Any single player may have up to five Signature Skills.Ī player with this skill will often look to dunk on defenders when attempting a dunk in traffic. There is a total of 31 Signature Skills in NBA 2K13. When it has been activated, it will completely light up and the stat line will change to the name of the Signature Skill. When it is available it will be semi-transparent, indicating that the player is in a situation where it could be used. When a skill is not active, it will be greyed out. The HUD shows the name of the player that is being controlled, the Signature Skills he possesses and his basic stat line. The HUD will remain visible as long as the user does not press Up on the D-Pad again. The user can bring up the Signature Skills HUD (located in the upper left-hand corner in a single player game and in both the upper left-hand and right-hand corners in a multi-player game) by pressing Up on the D-Pad. Signature Skills are activated automatically in the appropriate situation. Beginning with NBA 2K15, Signature Skills were replaced by Badges, which grant players similar skills. Six new signature skills were added in NBA 2K14. Both star players and role players with particular standout skills make use of Signature Skills. They are intended to provide differentiation between players and expand upon the existing attribute and tendency system, as players with Signature Skills have added abilities and a greater chance of performing certain situational actions on the court. Signature Skills are a gameplay mechanic in the NBA 2K series, introduced in NBA 2K13.